DT allows you to control their labors, however (but Dwarf Manipulator does not). Or use DFlang and have them speak French or something. she was a weaponsmith and loved planting plump helmets 220 11 r/dwarffortress Join 8 days ago I built this while reddit was down. survived by her son rovod and her daughter urdim. Gremlins can't have their labor controlled by DF, but all hauling labors are enabled when they become citizens. my favorite dwarf, kadol cattenzokun, died. related to : 0000434: resolved: Toady One : Reaction jobs (unlike other jobs) don't look outside burrow for workers and raw materials (works through manager) related to : 0006940: confirmed: Dwarfu : Some plants unusable as food, brewing and planting. Therefore, I set them to fully tame with DFHack when they've joined the civ. No brew permission for Plump Helmet In Kitchen menu. If you have been enjoying the thumbnails for this series I now have a t-shirt available using them. Gremlins more or less require at least DFHack, as they'll start to work as haulers when they've petitioned to become citizens and have been accepted, but they then basically won't show up for retraining, and so eventually revert to wild status (while the trainers become hungry, thirsty, and drowsy due to missing pupils). I don't know what effect that would have on visitor animal people. The forum says animal people (and I would assume plump helmet men) can be made to behave like gremlins when captured if they're modded to get the exotic pet tag. As They Got Leader said, Plump Helmet Men can only join through arriving as petitioning visitors the same way animal people can only join through visiting and petitioning, so for the time being "wild" plump helmet men and animal people are "useless".
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